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Post by |H|Fox on Nov 12, 2022 19:50:05 GMT -5
Sounds like your monitor's refresh rate isn't cooperating with UO's. Instead of getting some minor screen tearing, you're getting...something else entirely. See if it does the same thing if you hit alt+enter (the hotkey for putting the game in and out of windowed mode.)
Only experience I have with UO's vsync isn't helpful as far as this issue, but I've noticed that with "Sync Every Frame" turned on, it takes maps a good 10 seconds longer to load when being rotated through. When its off? Maps load insanely fast. I'm willing to bet that, as you stated, there's also input lag by a few milliseconds when its turned on, so I completely get how that'd annoy you in a FPS game.
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